Do you play Blizzard online computer games such as World of Warcraft, Diablo III, Hearthstone, Starcraft II, or Overwatch? If so, there’s a potential problem you need to be aware of.
Tavis Ormandy, a researcher on Google’s Project Zero team, recently discovered that the Blizzard Update Agent is vulnerable to hacking, via a technique known as “DNS Rebinding,” on his Twitter account.
The update agent is designed to accept commands to install, uninstall, change settings, update and perform other maintenance related options. This means it has a lot of power and access to the system you’re playing the game on.
Unfortunately, because the update agent in use (JSON-RPC, port 1120) doesn’t include a validation step to check the identity of the server issuing commands, it’s possible for a hacker to insert himself into the middle of the process. This includes possibly injecting malicious commands and using the updater to hijack your machine.
Ormandy developed a proof of concept of the attack, and contacted Blizzard when he made the discovery. The company was receptive for a time, but then suddenly and inexplicably ceased all communication. Ormandy had this to say regarding the matter:
“Blizzard was replying to emails but stopped communicating on December 22nd. Blizzard is no longer replying to any enquiries, and it looks like in version 5996, the Agent now has been silently patched with a bizarre solution. Their solution appears to be to query the client command line, get the 32-bit FNV-1a string hash of the exename and then check if it’s in a blacklist. I proposed they whitelist Hostnames, but apparently that solution was too elegant and simple. I’m not pleased that Blizzard pushed this patch without notifying me or consulting me on this.”
Since Ormandy went public with his findings, Blizzard has been in contact again, stating that a more robust fix is in the works, one that will adopt the strategy of whitelisting hostnames. Meanwhile, Ormandy is continuing to test the exploit on other online games with a user base of over 100 million to see if others are also vulnerable. If you’re an online gamer, be aware that you could be leaving the door unlocked for hackers.